Tuesday, April 26, 2016

Putting graphics on the menu bar

Today, I started working on menu graphics. First, I needed to download texture packer tool, and pack all icons or images I am going to use. Unlike putting graphics on the planets, I have to convert the images to .pack files. I have not tried yet, but this is what I understood so far. 
After I convert all the icons or images, I import that file into the program where the button functions are. And I create Skin class and under each button, I define a skin variable by putting the name of the icon. Then the icon will be called from the .pack file.

I am going to try them tomorrow and update how this actually works

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